Summary
Kelsey Breseman is a software engineer and civic technologist with 12 years of experience building data-driven tools, community programs, and open-source hardware projects that bridge engineering, environmental justice, and public engagement. They have led interdisciplinary efforts—from shipping firmware and community tooling for the Tessel Project to developing NSF- and NASA-funded interactive web apps and curricula that make satellite and water-quality data usable for classrooms and communities. Kelsey blends hands-on coding (Python, Streamlit, Leaflet) with program leadership, having directed data programs and coordinated multi-stakeholder initiatives for organizations like EDGI, ESIP, and The Nature Conservancy. Beyond engineering, they design compelling outreach assets—cartoons, coloring books, and digital art—to translate complex science for nontechnical audiences, a practice rooted in formal training in neural engineering and an MS in Data Science. They’re comfortable shifting between product delivery, pedagogy, and advocacy, and have a track record of founding and sustaining community-led open projects and campaigns. An uncommon mix of lexicographer-cartographer sensibility and maker-rooted pragmatism means Kelsey often approaches technical problems with narrative, design, and equity baked in.
12 years of coding experience
9 years of employment as a software developer
Master of Science - MS, Data Science, Master of Science - MS, Data Science at The University of Texas at Austin
Bachelor of Science (BS), E: Neural Engineering, Bachelor of Science (BS), E: Neural Engineering at Franklin W. Olin College of Engineering
Spanish, Chinese