Summary
Kelvin Rosa is a Unity and Unreal Engine game developer with 10 years of cross-platform experience building AR/VR/MR, multiplayer, and procedural systems, plus four years of deeper C++/shader/plugin work in Unreal. He is a Unity Certified Developer and the author of a long-supported YouTube Video Player plugin for Unity (4.5 stars on the Asset Store) and a counterpart plugin for Unreal, which together fund his freelance work and demonstrate strong tooling and plugin expertise. Kelvin has shipped projects for teams across Germany, the USA, Poland, India, Finland and Brazil, and excels at bridging gameplay, networking, and editor-tool pipelines using C#, C++, OpenCV and multimedia processing. His background includes multiplayer architectures (Photon, Mirror, custom nets), GAS-based ability programming, VR video experiences, and procedural world generation, making him comfortable in both gameplay and systems-level development. Seeking a long-term role, he brings a pragmatic, challenge-driven mindset and a track record of partnering with designers and artists to turn ambitious interactive experiences into stable, supported products.
10 years of coding experience
12 years of employment as a software developer
Bacharelado, Ciência da Computação, Bacharelado, Ciência da Computação at Anhanguera Educacional
Estácio de Sá University
English, Portuguese