Summary
Kemal Yilmaz is an Unreal Engine developer and entrepreneur with eight years of experience building gameplay, UI, animation, AI, networking, and mobile features in both Blueprints and C++. He has held senior and lead roles at studios like Kontra Games and KEVURU GAMES while founding Moon Punch Technologies and contributing indie projects on itch.io and GitHub. Comfortable across the full game stack—from TCP/UDP and HTTP integrations to FX, sound, and optimization—he blends a graphic design background with formal computer programming studies to bridge art and engineering. Colleagues rely on his imagination, patience, and analytic approach to iterate on complex game systems and player-facing polish.
7 years of coding experience
4 years of employment as a software developer
Grafik Tasarımı, Grafik Tasarımı at Firat University
Önlisans Bilgisayar Programlama, Önlisans Bilgisayar Programlama at Manisa Celal Bayar Üniversitesi
Turkish, İngilizce, Japanese