Ken Museth

Senior Director Of Physics And AI Research at Academy Software Foundation

California, United States
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Summary

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Rockstar
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Top School
Ken Museth is a senior technology leader and inventor who leads high-fidelity physics and AI research at NVIDIA and chairs the OpenVDB Technical Steering Committee under the Academy Software Foundation. He created OpenVDB, an industry-standard sparse volumetric data structure used across film, manufacturing, medical imaging and ML, work that has earned multiple Academy Awards and ACM SIGGRAPH honors. With a PhD in computational quantum dynamics and postdoctoral work at Caltech, his career spans research, production and mission-critical simulation across NASA JPL, DreamWorks, Weta FX, SpaceX and Digital Domain. He combines deep theoretical grounding with hands-on systems engineering—recently contributing maintenance and release-prep fixes to OpenVDB’s core NodeManager and utilities—while supervising and mentoring the next generation of researchers. Based in California, he is known for bridging academic rigor and studio-scale software delivery on projects from Avatar to rocket-engine CFD.
code11 years of coding experience
job18 years of employment as a software developer
bookMølholm Skole
bookDoctor of Philosophy (PhD), Computational Quantum Dynamics, Doctor of Philosophy (PhD), Computational Quantum Dynamics at Københavns Universitet - University of Copenhagen
bookRosborg Gymnasium
bookBachelor of Science (B.Sc.), Physics and Chemistry, Bachelor of Science (B.Sc.), Physics and Chemistry at Aarhus University
bookCalifornia Institute of Technology
bookERASMUS Program (EU exchange student), ERASMUS Program (EU exchange student) at University of East Anglia
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Github Skills (6)

openvdb10
debug10
c-language10
cprogramming-language10
maintenance9
code-optimization8

Programming languages (3)

C++JavaScriptHTML

Github contributions (5)

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OpenVDB - Sparse volume data structure and tools
Role in this project:
userBack-end Developer
Contributions:1 release, 162 reviews, 247 commits in 8 years 3 months
Contributions summary:Ken primarily contributed to bug fixes within the `NodeManager` class. Their work included correcting issues related to the tree structure of the `OpenVDB` library, specifically modifying header files related to internal node management. Furthermore, the user prepared the code base for a new release, `v3.2.0`, suggesting a role focused on code maintenance and preparing the codebase for a new version. The user also contributed to the utility and testing code by improving the existing CpuTimer utility and adding til::printTime.
vfxvoxelizervolume-renderingsparsec-plus-plus
kmuseth/openvdb-website

Oct 2020 - Feb 2025

The source code behind https://www.openvdb.org
Contributions:26 pushes, 42 branches in 4 years 3 months
code-behindopenvdb
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