Pre Doctoral Graphics Research Intern INRIA GraphDeco at Inria
Kirkland, Washington, United States
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Summary
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Senior
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Top School
Kenneth Yang is a computer graphics-focused MS student at the University of Washington with a decade of software experience, currently researching performance improvements for 3D Gaussian Splatting rasterization through GPU profiling and custom CUDA/C++ kernels. He has applied rigorous empirical methods—running large-scale merge studies and publishing ASE 2024—to diagnose algorithmic bottlenecks, and has extended that data-driven approach to graphics work at INRIA and UW. Kenneth’s background spans neuroscience tooling, space-grade payload software, and DARPA research, reflecting a habit of turning domain constraints into practical engineering solutions. Based in Kirkland, WA, he combines low-level performance optimization with higher-level automation systems, and is comfortable moving between Python analysis, Java experimentation, and GPU kernel development.
10 years of coding experience
Master of Science - MS Computer Science, Master of Science - MS Computer Science at University of Washington
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Kenneth Yang - Pre Doctoral Graphics Research Intern INRIA GraphDeco at Inria