Kenney 

Software Engineer

Netherlands
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Summary

🤩
Rockstar
Kenney is a software engineer based in the Netherlands with 11 years of hands-on experience building game assets, software, and games. He blends creative asset production with engineering discipline, likely comfortable across tooling, pipelines, and game-oriented code. With a long tenure in the field and active GitHub presence focused on games and assets, he brings practical knowledge of both artistic and technical workflows. Colleagues can expect a developer who understands the intersection of content creation and software delivery, and who likely excels at turning design ideas into playable, maintainable systems.
code11 years of coding experience
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Github Skills (57)

crossword10
minetest10
lua10
voxel10
voxel-engine10
cg9
game-engine9
simulate9
terrain-generation9
opengl9
c999
unreal9
unity3d9
game-development9
terrain8

Programming languages (7)

TypeScriptC#C++CSSMakefileJavaScriptGDScript

Github contributions (5)

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KenneyNL/Adobe-Alternatives

Jun 2023 - Mar 2025

A list of alternatives for Adobe software
Contributions:44 PRs, 58 pushes, 1 branch in 1 year 9 months
alternatives
Simulate Unreal in Unity
Contributions:8 commits, 2 PRs, 5 pushes in 3 years
unreal-engineunrealunityunity3dsimulate
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Kenney - Software Engineer