Kenney 

Software Engineer

Netherlands
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Summary

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Rockstar
Kenney is a software engineer based in the Netherlands with 11 years of hands-on experience building game assets, software, and games. He blends creative asset production with engineering discipline, likely comfortable across tooling, pipelines, and game-oriented code. With a long tenure in the field and active GitHub presence focused on games and assets, he brings practical knowledge of both artistic and technical workflows. Colleagues can expect a developer who understands the intersection of content creation and software delivery, and who likely excels at turning design ideas into playable, maintainable systems.
code11 years of coding experience
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Github Skills (41)

game-engine10
open-source10
splashscreen10
lua10
voxel10
3d10
game-development10
minetest9
godot9
terrain-generation9
modifiers9
unreal9
voxel-engine9
job-system7
magicavoxel7

Programming languages (7)

TypeScriptC#C++CSSMakefileJavaScriptGDScript

Github contributions (5)

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Contributions:6 PRs, 10 pushes, 10 comments in 2 years 5 months
Godot
Contributions:1 release, 14 PRs, 26 pushes in 2 years 6 months
godot
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Kenney - Software Engineer