Summary
Kentaro Oku is a seasoned realtime graphics engineer and founder with 13 years of professional experience, currently serving as CEO of 株式会社カシカ in Chiyoda, Japan. He began creating realtime graphics in high school through the demoscene, and has deep hands-on expertise spanning C/C++, DirectX/OpenGL, CUDA and visualization from roles at SGI, IMAGICA DIGITALSCAPE, and other firms. Kentaro blends low-level rendering and GPU computing with product leadership, moving from technical lead roles to running his own company since 2017. His background in electrical engineering underpins a pragmatic approach to performance-critical systems and visual storytelling, and his long-standing demoscene roots hint at a creative, experimental streak that informs his commercial work.
13 years of coding experience
4 years of employment as a software developer
B.S, Electrical Engineering, B.S, Electrical Engineering at Doshisha University