Summary
Kern Handa is an AI compiler engineer with 14 years of experience building high-performance, cross-platform systems and compiler toolchains for both edge and datacenter targets. He has deep expertise in C++, build systems (CMake, SCons), MLIR/LLVM-based compiler development, and GPU/ARM code generation from work on projects like Accera, Halide, and LLM inference optimization at Microsoft. A pragmatic automation and build engineer, he has improved platform-agnostic builds and tooling across major open-source repos (including contributions to Microsoft’s GSL and the Embedded Learning Library). Based in Washington, he now focuses on unifying compilers and runtimes for heterogeneous compute at Modular, blending low-level systems engineering with higher-level DSL design. Notably, Kern’s background spans both rigorous test and release engineering at Xbox/IIS and advanced research compiler passes, giving him a rare combination of production hardening and cutting-edge performance tuning.
14 years of coding experience
16 years of employment as a software developer
BS Biomedical Engineering, BS Biomedical Engineering at University of Minnesota
English