Summary
Kerry Turner is a lead developer and technical leader with nearly two decades of game programming experience and nine years in focused industry roles, currently helming development at Failbetter Games on a cross-platform title. Comfortable across engines and languages—Unity, Unreal, C++, C#, Wwise and FMOD—Kerry blends systems design, in-house tooling and asset-pipeline engineering to deliver performant game systems. Their background includes leading developer relations and specialised graphics documentation at Unity, where they managed sizable teams and contributed to source-level guidance for advanced users. Kerry’s career ranges from casual and mobile games to audio-focused systems, and they bring a rare combination of hands-on audio programming expertise and narrative-friendly design sensibilities informed by an English degree. Based in Brighton, they’re as likely to be found iterating on game tools as composing music or sketching imaginary places that inspire playable worlds.
9 years of coding experience
15 years of employment as a software developer
BA Hons English, BA Hons English at University of Sussex