Keshav Sharma is a Senior Software Engineer with 10 years’ experience building distributed backend systems and real-time data platforms, currently contributing to platform engineering at Serko. He has a strong track record in designing scalable ingestion pipelines, event-driven architectures, and authorization systems across NodeJS, Go, AWS, Kafka and PostgreSQL, having driven performance improvements such as a 95% reduction in ingestion time for large datasets. Alongside his professional work he publishes indie games under Bugless Bytes and is actively building Conquesta, a multiplayer browser RTS, bringing game-engine instincts to backend problems. Comfortable owning technical direction end-to-end, he blends pragmatic production engineering with creative explorations in game tech and simulation—skills honed since school and demonstrated in leading cross-disciplinary indie teams.
10 years of coding experience
5 years of employment as a software developer
High School Science (PCM + CS), High School Science (PCM + CS) at DL DAV MODEL SCHOOL
Bachelor of Technology (B.Tech.) Computer Science And Engineering, Bachelor of Technology (B.Tech.) Computer Science And Engineering at SRM IST Chennai
Multiplayer RTS Game Server written in NodeJS . The project serves 2 purpose, first my love for RTS games, 2nd me trying to see how much performance i can squeeze out of nodejs server. Hosted on railway.app, Check out the url below (the url may need some 2-3 refreshes, as it takes a while for the server to spin up from sleep)
Contributions:99 commits, 37 PRs, 258 pushes in 10 months
Contributions:98 commits, 81 pushes, 1 branch in 2 years 8 months
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