Kev Mayo

Creative Developer

Amsterdam, North Holland, Netherlands
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Summary

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Senior
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Top School
Kev Mayo is a creative developer based in Amsterdam with 13 years of professional experience and a 15-year background in interactive production, building technical solutions for globally recognized brands. He blends a sculptor’s attention to physical interaction with modern software practice, shipping projects from Kinect-driven installations to Unity and Blazor-based digital twin and simulation tools. As a former technical director and lead, he’s established engineering vision, managed small multidisciplinary teams, and delivered measurable efficiency gains (notably a 30% process improvement). His portfolio spans award-winning digital experiences, a COVID-19 scheduling platform, and a digital museum for the Finnish National Gallery, reflecting both creative and enterprise-grade delivery. Freelance-minded and hands-on, Kev continues to explore the intersection of art, installation tech, and practical engineering—signaled by early work like GestureDraw and LightTracker.
code13 years of coding experience
job13 years of employment as a software developer
bookInteractive Multimedia, Interactive Multimedia at Sheridan College
bookBFA, Sculpture/Installation, BFA, Sculpture/Installation at OCAD University
languagesEnglish, French
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Stackoverflow

Stats
59reputation
1kreached
1answer
3questions
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Github Skills (28)

rapid-prototyping10
rapid9
prototyping9
html8
javascript7
webapp7
fbo6
internet-explorer6
android-mediaplayer6
developer-tools6
svelte6
monogame6
fallback6
playing6
sapper6

Programming languages (1)

JavaScript

Github contributions (5)

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k-may/sketch-kit

May 2018 - Nov 2022

Rapid prototyping framework for HTML5 projects
Contributions:137 commits, 5 PRs, 89 pushes in 4 years 6 months
rapid-prototyping-frameworkjavascriptframeworkprototypingrapid-prototyping
k-may/GestureDraw

Jan 2014 - Dec 2014

Contributions:20 commits in 11 months
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Kev Mayo - Creative Developer