Kevin Asgari is a seasoned technical writer and content program manager with 11 years of experience shaping developer and IT documentation at Microsoft, particularly across Xbox, the Microsoft Game Development Kit, PlayFab, and related publishing guides. He combines a computer science background with hands-on coding for samples and a data-informed approach to documentation, using telemetry and customer feedback to continuously improve clarity and discoverability. Kevin has led teams and vendor-managed services, created authoring guides, and drove a 70% faster release-notes process while implementing a scalable information architecture on Microsoft Learn. Colleagues relied on him as the go-to advisor for documentation strategy and complex publishing workflows, and he’s actively interested in how AI can advance technical documentation practices.
11 years of coding experience
15 years of employment as a software developer
Bachelor of Science, Computer Science, Bachelor of Science, Computer Science at Rutgers University
This repo contains the C++ and WinRT version of the Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Contributions:2 PRs, 3 pushes, 2 branches in 3 months
apixboxxbox-livewindowscpp
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