Kevin Bergin

Founder & CTO at Entity

Ireland
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Summary

👤
Senior
🎓
Top School
Kevin Bergin is a founder and CTO with over a decade of hands-on experience building and leading engineering teams to deliver large-scale game products and platforms. He designed server systems for Star Trek Fleet Command, helping launch a title that reached $20M/month revenue and sustained 40k+ concurrent users, and has led server and game technology efforts across startups and enterprise studios. As a VP of Engineering he drove engineering quality, framework evolution, and early AI initiatives while scaling teams, processes, and cross-studio knowledge sharing. Technically fluent in Python, C#, Unity, AWS, Redis, Docker and Terraform, he combines deep systems design with DevOps and performance engineering. Now building a Web Gaming publisher and distribution platform, he pairs product-first thinking with a systems-theory approach to coaching teams and improving long-term sustainability. Based in Ireland, he brings a rare blend of hands-on implementation, people leadership, and live-ops experience at global scale.
code10 years of coding experience
job17 years of employment as a software developer
bookBachelor of Science (BS), Bachelor of Science (BS) at Technological University Dublin
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Github Skills (22)

sandbox10
rendering9
javascript9
webgl9
canvas9
phaser9
game-development8
mobile-web8
2d-game8
desktop7
phaser-framework7
facebook-instant-games6
raycasting6
game-engine6
entities4

Programming languages (1)

JavaScript

Github contributions (5)

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Code-Over-Time/varcade_games

Sep 2021 - Nov 2022

Varcade Games is a Software Engineering Sandbox - a place for engineers to learn and play.
Contributions:6 reviews, 129 commits, 8 PRs in 1 year 2 months
placegamessandboxengineeringengineers
Contributions:16 pushes, 1 branch in 19 days
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Kevin Bergin - Founder & CTO at Entity