Summary
Kevin Hodges is a Software Engineer II with a decade of experience building mission-critical, safety- and trust-focused systems across planet-scale distributed services, big data platforms, and austere systems programming environments. He’s shipped production work at Amazon, Slack, Riot Games, and government customers, and has applied that rigor to PKI, mTLS, and cryptographic key management for satellite and ground station systems. Equally comfortable in Rust, Python, and Go, he designs reliable data pipelines, telemetry systems, and simulation/test infrastructure while leading teams and platform overhauls. A longtime free software advocate and contributor to projects like the Linux kernel and TensorFlow, he blends deep open-source roots with experience launching AAA game infrastructure. His background in both high-assurance government work and game industry systems gives him a rare mix of disciplined engineering and pragmatic creativity.
11 years of coding experience