Kevin Jenkins is a seasoned Technical Lead with 14 years of experience building elegant, high-impact software across mobile, games, and research environments from Philadelphia. He has led development as the sole engineer at Connective Contacts, co-founded and shipped a nominated iOS game (Hipster City Cycle) using Objective-C/Cocos2d, and architected the Artisan iOS SDK with deep runtime-level engineering. Kevin combines a hacker’s curiosity—writing tools that quietly transform products—with academic rigor from a BSE/MSE at the University of Pennsylvania and award-winning undergraduate research in image analysis. He excels at turning ambiguous problems into production-ready solutions, thrives in small teams where engineering craft matters, and takes pride in code that is both beautiful and powerful.
14 years of coding experience
7 years of employment as a software developer
BSE, Computer Science Engineering, BSE, Computer Science Engineering at University of Pennsylvania
Run custom HTML/CSS/JS code in Pulsar for Salesforce mobile/desktop app
Contributions:6 pushes, 1 branch in 3 years 6 months
css-jspulsarcssjavascriptsalesforce
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Kevin Jenkins - Technical Lead at Connective Contacts, Inc.