Unity Standard Asset Controllers
Role in this project:
Game Developer Contributions:316 commits, 31 pushes, 5 branches in 4 months
Contributions summary:Kevin contributed to the character controllers for the Unity standard assets within a game development context. Their work primarily involved modifying existing scripts to improve character movement, including walking up stairs and handling jumping actions. This involved changes to the character's physics, such as updating the predicted fall distance, and adjustments to the animator to enhance animation blending and transitions. They also appear to have refactored parts of the code to address warnings.
controllerscsharpunityassetunity3d
Contributions:22 pushes, 1 branch in 3 months