Kevin Maroto is an Artificial Intelligence Engineer and seasoned technical artist with 11 years of experience blending game‑grade visuals and pragmatic engineering to ship performant, scalable experiences. Based in Sabadell, he has progressed from hands‑on Unity/Unreal technical art and tooling at studios like 3D Tech Omega Zeta to leading cross‑functional teams and art‑tech integrations at Innovamat. He now designs and implements AI-driven personalized learning features for K‑12, leveraging machine learning and generative AI to adapt content while keeping performance and pipeline efficiency in check. Kevin excels at translating artist needs into robust technical solutions—optimizing assets, workflows and real‑time systems—and has a track record of smoothing communication between creative and engineering teams. Trained in 3D animation and game programming (CEV) with an IT background from Institut Sabadell, he pairs creative sensibility with systems thinking. Colleagues know him for technical rigor plus a light touch—able to defuse tense meetings with humor while delivering measurable product improvements.
11 years of coding experience
8 years of employment as a software developer
Técnico en Microinformática y Redes, Information Technology, Técnico en Microinformática y Redes, Information Technology at Institut Sabadell
Animación 3D, programación y desarrollo de videojuegos, Videojuegos y programación, Animación 3D, programación y desarrollo de videojuegos, Videojuegos y programación at CEV. Escuela Superior de Comunicación, Imagen y Sonido
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Kevin Maroto - Artificial Intelligence Engineer at Innovamat