Summary
Kevin Mcmanus is a Director of Engineering with 12 years of software experience and a background in interactive media and gaming development from Worcester Polytechnic Institute. He has deep hands-on expertise in C#, C++ and SQL, alongside multi-paradigm fluency in JavaScript, Python, Java and Lua, and practical familiarity with ASP.NET, XNA and game/source engines. At DEPT® and its Raybeam division he progressed from developer to managing engineer and now director, blending team leadership with sustained technical delivery since 2011. Comfortable with TDD, MVC, OOP and functional approaches, he bridges product-driven engineering and game-oriented systems thinking. Based in Exeter, NH, he brings a pragmatic mix of legacy engine experience and contemporary web/backend skills that helps teams modernize codebases without losing performance-minded design.
12 years of coding experience
23 years of employment as a software developer
Bachelor of Science (BS) Interactive Media and Gaming Development Minor of Computer Science, Bachelor of Science (BS) Interactive Media and Gaming Development Minor of Computer Science at Worcester Polytechnic Institute