Kevin Porterfield is a seasoned pipeline supervisor and software engineer with 15+ years building and unifying production pipelines across animation, VFX, games, and live-action. He combines hands-on Python and web-stack development with database and server architecture to deliver tools that automate asset tracking, deliveries, and studio-wide workflows under production deadlines. At Warner Bros. Animation he leads a small pipeline team and standardizes workflows across four global studios while driving vendor delivery automation and future-facing technology initiatives. Previously he helped studios migrate and integrate Shotgun-based pipelines at Autodesk, authored client-facing tooling and documentation, and has a long history creating production tracking systems dating back to Blue Sky and Time Inc. Practical, production-first, and a self-described "connector of things," he excels at integrating open-source tools into existing systems to reduce friction and boost throughput. Located in Chicago, he brings both strategic pipeline vision and day-to-day engineering muscle.
11 years of coding experience
25 years of employment as a software developer
Bachelor of Arts, Music Technology, Bachelor of Arts, Music Technology at Skidmore College
Contributions:6 PRs, 13 pushes, 6 branches in 2 years 9 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Kevin Porterfield - Pipeline Supervisor at Warner Bros. Animation