Kevin Ramirez

Sr Consultant at Nfq Advisory, Solutions, Outsourcing

Mexico City
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Summary

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Rockstar
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Top School
Kevin Ramirez is a Sr. Consultant and software engineer based in Mexico City with eight years of experience building front-end and full-stack systems and shipping game-oriented projects. He blends professional consulting and architecture leadership with a passion for game development and homebrew, contributing practical UI and audio enhancements to notable open-source game projects like the SM64 PC port and Nintendo-targeted rendering work. Kevin's background spans frontend roles and mobile and backend engineering across startups and enterprises, where he focuses on performant rendering, controller input, and configurable audio systems. A cat-loving open-source advocate, he often moves effects to the GPU and optimizes gameplay interfaces—an indicator of both low-level curiosity and user-focused design.
code8 years of coding experience
job8 years of employment as a software developer
bookCCH Vallejo
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Github Skills (15)

c1710
audio10
configuration-management10
uid10
audio-processing10
c-language10
game-development10
imgui10
front-end-development10
ui-design10
opengl10
cprogramming-language10
c1110
switch10
performance-optimization8

Programming languages (13)

PowerShellJavaC++CRustCMakeHTMLTypeScript

Github contributions (5)

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HarbourMasters/Shipwright

Mar 2022 - Dec 2022

Role in this project:
userFull-stack Developer
Contributions:18 reviews, 70 commits, 72 PRs in 9 months
Contributions summary:Kevin's commits primarily focus on modifying and improving the graphical user interface and in-game elements of the `shipwright` repository. The contributions include fixing console and menu positioning, moving effects to the GPU, replacing texture loads, and implementing a controller configuration UI. The user also added new rendering features for the Nintendo Switch such as implementing a performance mode and making code changes for controller input.
sm64pc/sm64ex

Jun 2020 - Jun 2020

Fork of https://github.com/sm64-port/sm64-port with additional features.
Role in this project:
userBackend Developer
Contributions:7 commits, 1 PR, 1 comment in 2 days
Contributions summary:Kevin primarily focused on implementing audio-related features, including music volume controls for the Super Mario 64 PC port. They added the ability to configure music, SFX, and environment volumes within the game's options menu. These changes involved modifications to the configuration file, audio processing routines, and the options menu interface.
linuxadditionalsm64
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Kevin Ramirez - Sr Consultant at Nfq Advisory, Solutions, Outsourcing