Kevin Royston is a Senior Software Engineer with seven years of experience building high-scale C# and .NET backend systems across gaming and cloud platforms. He currently designs and ships online infrastructure at Rockstar Games after helping combat fraud and operate global backend services at Microsoft. Comfortable in Azure and Windows Server environments, he brings deep practical experience in reliability, automation, and backend tooling for large user bases. A UC Berkeley computer science graduate, Kevin has a track record of moving from low-level device test infrastructure at NVIDIA to production game services, indicating both breadth across hardware and cloud and a knack for operationalizing complex systems.
7 years of coding experience
3 years of employment as a software developer
Bachelor of Arts (B.A.), Computer Science, Bachelor of Arts (B.A.), Computer Science at University of California, Berkeley
A free and open-source platform for playing fun party-games with friends/family. Gone are the days of 6-8 player limits. We currently support upwards of 40+ players in a single game, and have plans to raise that number as high as we can get it.
Contributions:7 releases, 254 reviews, 221 commits in 2 years 8 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Kevin Royston - Senior Software Engineer at Rockstar Games