Kevin Royston

Senior Software Engineer at Rockstar Games

San Marcos, California, United States
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Summary

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Senior
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Top School
Kevin Royston is a Senior Software Engineer with seven years of experience building high-scale C# and .NET backend systems across gaming and cloud platforms. He currently designs and ships online infrastructure at Rockstar Games after helping combat fraud and operate global backend services at Microsoft. Comfortable in Azure and Windows Server environments, he brings deep practical experience in reliability, automation, and backend tooling for large user bases. A UC Berkeley computer science graduate, Kevin has a track record of moving from low-level device test infrastructure at NVIDIA to production game services, indicating both breadth across hardware and cloud and a knack for operationalizing complex systems.
code7 years of coding experience
job3 years of employment as a software developer
bookBachelor of Arts (B.A.), Computer Science, Bachelor of Arts (B.A.), Computer Science at University of California, Berkeley
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Github Skills (5)

raise10
playing10
unity2d10
player9
mobile-web9

Programming languages (1)

C#

Github contributions (5)

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kevinjroyston/ScrawlBrawl

Nov 2019 - Jun 2022

A free and open-source platform for playing fun party-games with friends/family. Gone are the days of 6-8 player limits. We currently support upwards of 40+ players in a single game, and have plans to raise that number as high as we can get it.
Contributions:7 releases, 254 reviews, 221 commits in 2 years 8 months
limitsplansplayersparty-gamegames
Contributions:7 pushes, 1 branch in 2 days
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Kevin Royston - Senior Software Engineer at Rockstar Games