Kevin Suckert

Senior Game Developer at Freelancer

Lüneburg, Lower Saxony, Germany
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Summary

👤
Senior
🎓
Top School
Kevin Suckert is a Senior Game Developer with 10 years of professional experience, currently shaping games at Spiderling Studios after a long senior role at Bossa Studios and ongoing freelance work. Based in Lüneburg, Germany, he blends deep technical game development skills with a strong visual design background developed over a decade as a UI/graphic artist at InnoGames and earlier freelance and agency roles. He ships polished interactive experiences end-to-end, from UI/UX and 2D/3D assets to gameplay systems, and maintains a public portfolio at hire.pixelpizza.de. Comfortable switching between hands-on art and code, Kevin is known for bridging creative vision and engineering constraints to accelerate development. His career trajectory shows a pattern of stepping into senior technical roles while keeping a freelance practice, indicating both leadership and entrepreneurial initiative. Colleagues value his hybrid craft — equally fluent in Cinema 4D modeling, sprite work, and production-grade game systems.
code10 years of coding experience
job7 years of employment as a software developer
bookNew Media Designer, Non-Print, New Media Designer, Non-Print at Berufliche Schule des Landkreises Waren/Müritz
languagesEnglish
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Github Skills (13)

unity3d8
bundle7
sketchup7
fat6
unity3d-editor5
fbx5
unity-editor5
csharp-code3
csharp3
csharp-script3
game-development3
ui-toolkit1
linux1

Programming languages (2)

C#Java

Github contributions (5)

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ElKevo/TANKS

Oct 2015 - Oct 2015

Contributions:9 commits, 8 pushes, 1 branch in 2 days
ata4/disunity

Aug 2015 - Mar 2017

An experimental toolset for Unity asset and asset bundle files.
Contributions:2 issues in 1 year 6 months
asset-bundlebundleunity-assetunityasset
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Kevin Suckert - Senior Game Developer at Freelancer