Kevin Weber

FX Artist at Freelance

Portland, Oregon, United States
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Summary

👤
Senior
Kevin Weber is an FX artist and parametric 3D specialist based in Portland with 11 years of experience crafting procedural systems and visual effects—primarily using Houdini—for film, commercials, and startups. He has led VFX and environment work on Sundance-selected shorts, driven technical art at Buck Design, and now freelances delivering simulation, rendering, and pipeline-driven assets. Comfortable bridging design and engineering, he emphasizes organized, reproducible workflows and rapid adaptation to new tools and pipelines. Kevin has also driven visual identity and product visuals for early-stage startups, showing a rare mix of technical Houdini expertise and practical branding/production experience. In his spare time he builds DIY projects and experiments with game-making, continually feeding his pipeline-focused creativity.
code11 years of coding experience
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Github Skills (10)

figwheel6
houdini6
clojurescript4
browser3
clojure3
python2
plotly-dash1
unreal1
unreal-engine-41
opencl1

Programming languages (2)

CClojure

Github contributions (5)

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profbetis/SHNOPs

Sep 2018 - Dec 2019

Contributions:64 commits, 23 pushes, 1 branch in 1 year 2 months
profbetis/bluevisual-website

Nov 2016 - Apr 2023

Contributions:112 pushes, 19 branches in 6 years 6 months
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Kevin Weber - FX Artist at Freelance