Summary
Kevin Whitmore is a versatile generalist programmer with 13 years of experience building games, tools, and immersive experiences from Winnipeg, Manitoba. Currently at Ubisoft Winnipeg, he ships gameplay and tooling features across projects like Rainbow Six Mobile and Assassin’s Creed titles, blending HUD, pipeline, and tools work. His background spans lead Unity development, VR/AR projects, mobile apps, and bespoke visualization systems, showing an ability to move between rapid prototyping and production pipelines. Kevin’s freelance work demonstrates hands-on ownership of end-to-end projects—from welding simulations to gesture tools and empathy-driven VR—highlighting a knack for practical UX-driven engineering. He pairs a Computer Science degree from the University of Manitoba with a curiosity for AI and quantum computing, often exploring adjacent technologies beyond game development. Known for bridging creative design and robust tooling, he brings both user-focused sensibility and pipeline-minded discipline to complex interactive systems.
13 years of coding experience
7 years of employment as a software developer
Bachelor of Science (B.Sc.), Computer Science, Bachelor of Science (B.Sc.), Computer Science at University of Manitoba
Dakota Collegiate