Kevin Williams

Senior System Software Engineer at Gillette Stadium

Warwick, Rhode Island, United States
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Summary

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Senior
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Top School
Kevin Williams is a Senior System Software Engineer with 11 years of hands-on experience building and maintaining AV control systems, DSP programming, large-format video walls, digital signage, and backend game-server fixes. Based in Warwick, RI, he blends hardware skills—fiber optics, switch configuration, wiring diagrams, and machine-level repairs—with software chops in C++, Lua, SQL, and Crestron programming to deliver end-to-end AV and control solutions. He’s proven at rapid learning and problem-solving across disciplines, from composing video/audio production and creative writing to soldering and carpentry on installation sites. An active contributor to FFXI emulator projects, Kevin has a track record of stabilizing complex back-end systems by fixing ranged-attack crashes, quest logic, and database inconsistencies. Colleagues rely on him for both technical depth and practical service work—remote access, tutorials, and field supervision—making him equally effective in the lab and on-site.
code11 years of coding experience
job8 years of employment as a software developer
bookAssociate of Science (AS), Communication and Media Studies, Associate of Science (AS), Communication and Media Studies at New England Institute of Technology
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Github Skills (12)

lua10
c-language10
game-development10
cprogramming-language10
gameserver10
sql10
server10
ffi10
ff10
conflict-resolution9
database-management8
database-design8

Programming languages (2)

LuaTSQL

Github contributions (5)

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DarkstarProject/darkstar

Mar 2015 - May 2017

DEPRECATED - FFXI Server Emulator - See Project Topaz
Role in this project:
userBack-end Developer
Contributions:21 commits, 22 PRs, 116 comments in 2 years 3 months
Contributions summary:Kevin primarily contributed to bug fixes and code corrections within the FFXI server emulator project. Their work includes correcting mob and item IDs, adjusting quest logic and cutscene variables, and modifying database entries, primarily in Lua and SQL files. The user also made changes to C++ code related to game mechanics, such as weapon skills and allegiance flags.
emulatorffxiserver-emulatortopaz
AirSkyBoat/AirSkyBoat

Jul 2022 - Jul 2022

Welcome to the AirSkyBoat Emulation code base. Our primary goal and purpose is to provide a 75 Cap emulation module to the LandSandBoat FFXI Server Emulator.
Role in this project:
userBack-end Developer
Contributions:19 commits, 4 PRs, 9 comments in 13 days
Contributions summary:Kevin primarily contributed to the game server's back-end logic, fixing ranged attack related crashes and bugs by modifying the `range_state.cpp` file. They also corrected conflicts related to SQL database, specifically updating weapon item definitions in `item_weapon.sql`. Furthermore, the user appears to be managing the code base by merging branches.
emulatorgoalserver-emulatorlandsandboatpurpose
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Kevin Williams - Senior System Software Engineer at Gillette Stadium