Summary
Kevin Yang is a multidisciplinary visual designer and illustrator with a decade of experience crafting polished product and brand experiences for games and tech, most recently leading visual design work across Riot Games’ player platform and Teamfight Tactics mobile. He blends formal training in applied mathematics from Carnegie Mellon with a digital arts degree to bring data-informed rigor to design systems, UI, and motion work. Kevin has driven design system best practices, shipped live game experiences, and supported major brands as a freelancer, demonstrating fluency from iconography to end-to-end product interfaces. Based in Los Angeles, he pairs playful creative instincts—he’ll happily claim Smash champion status—with systematic, production-ready design leadership that scales across teams.
10 years of coding experience
3 years of employment as a software developer
Bachelor’s Degree, Digital Arts and Design, Bachelor’s Degree, Digital Arts and Design at Full Sail University
Alpharetta High School
Applied Mathematics, Applied Mathematics at Carnegie Mellon University