Summary
Khoi Jima is a game designer and product-focused creator with 8 years of experience crafting midcore and hardcore experiences across mobile and PC, including roles at Riot Games, SEGA, Gameloft and early-stage Amanotes. He has led teams as Lead Gameplay Designer and Product Owner to ship novel systems—from a unique Match-3 RPG concept to multiplayer RTS and MMORPG live-ops—and co-founded a blockchain game startup where he combined design with technical docs and creative marketing. Comfortable with Unity and Unreal (Blueprints), KPI-driven live-ops, and data analysis, Khoi blends player-first UX sensibilities with measurable product thinking. A DigiPen-trained designer with a computer science background, he’s equally fluent sketching crazy, elegant mechanics and translating them into production-ready GDDs. Outside work he curates a public design library and portfolio, signaling a disciplined habit of archiving and iterating on ideas that fuel his inventive design approach.
8 years of coding experience
4 years of employment as a software developer
BA in User Experience and Game Design, BA in User Experience and Game Design at DigiPen Institute of Technology Singapore
BSc in Computer Science, BSc in Computer Science at VNUHCM - University of Science
English, Vietnamese