Summary
Khor Heong is an independent game developer with over 15 years of self-published experience and 11 years of professional software engineering practice, building cross-platform games and VR titles such as Determinant, Disassembly VR, Disassembly 3D and Demolition 3D. He designs, implements and ships games end-to-end on Unity for iOS, Android, Amazon, Windows, Steam, Mac and VR—from concept, 3D modelling and art to programming, publishing and marketing. Earlier in his career he led engineering teams and R&D in broadcast automation and telecommunications, mentoring junior engineers and delivering production-grade automation and network management systems. Trained in physics (First Class Honours) and software engineering, he combines analytical rigor with hands-on creative craft. Based in Sepang, Malaysia, he thrives at the intersection of systems engineering and playful interactive experiences, often handling both the technical engine and the visual polish himself. His profile reflects a rare blend of solo indie entrepreneurship and traditional industry leadership.
11 years of coding experience
11 years of employment as a software developer
B.Sc., Physics, First Class Honours, B.Sc., Physics, First Class Honours at Universiti Malaya