Summary
Kieran Carnegie is a PhD student and researcher at Victoria University of Wellington with 11 years of experience exploring perceptual optimization for VR/AR rendering to boost immersion, reduce visual discomfort, and deliberately shape user perception. He holds first-class honours in Computer Science and blends a solid academic foundation with hands-on roles as a tutor, marker, research assistant, and earlier technical work in industry. Kieran’s work sits at the intersection of computer graphics, human perception, and interactive systems, applying rigorous experimentation to practical display challenges. He is inquisitive by nature—often debating ideas, tackling ambitious side projects, and admitting he should sync them to GitLab—showing both intellectual curiosity and a maker’s mentality. Based in Wellington, New Zealand, he brings a mix of long-term research focus and real-world technical experience that informs translational VR/AR solutions.
11 years of coding experience
Master’s Degree, Computer Science, First Class Honours, Master’s Degree, Computer Science, First Class Honours at Victoria University of Wellington