Kieren Hovasapian is a multidisciplinary game and animation technologist with 8+ years building engines, motion-capture pipelines, and production-quality animation for games and film. As Studio Director at Filmstorm he runs end-to-end OptiTrack capture and delivered full-body animation for the BAFTA-nominated The Forgotten City, and as Game Director at Moonjump he’s developing a multiplayer puzzle-adventure on a proprietary Starlight Engine with neural locomotion and PlayStation partnership. Recently recruited to xAI as AI Tutor – Vision, he leverages cinematography, VFX and animation expertise to train and evaluate visual understanding in cutting-edge vision models. His background blends hands-on C/OpenGL engine work, mocap systems, and content creation (Filmstorm’s YouTube presence), giving him both production instincts and technical depth. He also pairs creative practice with business training from Harvard Business School Online, enabling him to bridge product, studio operations and research-focused AI tooling. Not obvious from titles: he routinely implements low-level realtime systems (raylib/OpenGL) alongside high-level animation ML, making him equally comfortable in C and in annotating frontier vision models.
8 years of coding experience
9 years of employment as a software developer
Higher School Certificate, Maths, Higher School Certificate, Maths at Jindabyne Central School
Bachelor of Media Arts and Production, Cinematography and Film/Video Production, Bachelor of Media Arts and Production, Cinematography and Film/Video Production at University of Canberra
Business Analytics, International Business, Business Analytics, International Business at Harvard Business School Online
Cert IV Finance and Mortgage Broking, Business/Commerce, General, Cert IV Finance and Mortgage Broking, Business/Commerce, General at Mentor Education
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