Kim Nissen is a versatile software engineer with 16 years of experience building cross-platform interactive applications, specializing in Unity and native iOS development while also shipping full-stack solutions with .NET and Angular. Currently a Software Pilot at Trifork and co-founder of GreyNisse, he blends game-engine expertise with pragmatic backend and web skills to deliver polished products across web, mobile, and desktop. His background includes commercial iOS app development, 3D/Unity tools and games, and contributions to open-source game frameworks, reflecting deep engine-level understanding. Based in Central Denmark, he pairs academic training in game and engine programming with hands-on product experience, often bridging creative prototyping and production-grade engineering.
16 years of coding experience
10 years of employment as a software developer
BSc, Software Engineering, BSc, Software Engineering at Aalborg University
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