Senior Software Engineer at Blizzard Entertainment
San Francisco, California, United States
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Summary
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Senior
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Kimberly Li is a Senior Software Engineer in San Francisco with seven years of experience building reliable, cost-efficient server and deployment tooling for large-scale online games. At Blizzard she’s driven significant uptime and performance improvements for Overwatch through traffic routing, autoscaling, rolling updates, and log-suppression innovations while also owning Jenkins and Ansible-based deployment orchestration. Her background in networking and systems from internships at Pixar and Lucasfilm complements a strong foundation in math and CS from UC San Diego, enabling her to bridge low-level infrastructure and high-level capacity planning. She mentors junior engineers and writes documentation to reduce operational friction, and has a practical knack for turning opaque telemetry into Service Level insights that clarify user-facing reliability.
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Kimberly Li - Senior Software Engineer at Blizzard Entertainment