Kindem 

Software Engineer at Tencent

Shenzhen, Guangdong Province, China
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Summary

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Rockstar
Kindem is a software engineer based in Shenzhen with nine years of experience and a focus on game engine programming. He brings deep systems-level thinking to real-time graphics and performance-critical code, translating game design needs into efficient engine features. Comfortable working across C++ and low-level tooling, he pairs pragmatic implementation with a keen awareness of cross-platform constraints common in game development. Though not a public open-source figure, his GitHub bio signals a sustained commitment to engine internals and optimization. Colleagues can expect a developer who blends long-term technical craftsmanship with hands-on problem solving in fast-moving game projects.
code9 years of coding experience
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Github Skills (91)

github10
windows10
cmake10
sms10
metal10
visual-studio10
cpp10
game-engine10
shieldsio10
linux10
graphic10
avatar10
socket10
wechat-official-account10
engine10

Programming languages (13)

PowerShellJavaC++CCMakeTeXVueMATLAB

Github contributions (5)

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FlyAndNotDown/blog-markdown

Mar 2018 - Feb 2019

Contributions:161 commits, 139 pushes, 1 branch in 11 months
🐱‍🐉 Kindem的博客-第三版(后端)
Contributions:383 commits, 28 PRs, 273 pushes in 1 year 6 months
vuemysql
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