Kindem 

Software Engineer at Tencent

Shenzhen, Guangdong Province, China
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Summary

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Rockstar
Kindem is a software engineer based in Shenzhen with nine years of experience and a focus on game engine programming. He brings deep systems-level thinking to real-time graphics and performance-critical code, translating game design needs into efficient engine features. Comfortable working across C++ and low-level tooling, he pairs pragmatic implementation with a keen awareness of cross-platform constraints common in game development. Though not a public open-source figure, his GitHub bio signals a sustained commitment to engine internals and optimization. Colleagues can expect a developer who blends long-term technical craftsmanship with hands-on problem solving in fast-moving game projects.
code9 years of coding experience
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Github Skills (93)

github10
windows10
cmake10
metal10
cpp10
game-development10
game-engine10
shieldsio10
linux10
socket10
engine10
opengl10
python-socket10
vulkan10
cross-platform10

Programming languages (11)

PowerShellJavaC++CCMakeTeXJavaScriptVue

Github contributions (5)

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FlyAndNotDown/blog-markdown

Mar 2018 - Feb 2019

Contributions:161 commits, 139 pushes, 1 branch in 11 months
Contributions:81 commits, 99 pushes, 3 branches in 1 year 4 months
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Kindem - Software Engineer at Tencent