Summary
Kingsley Zheng is a seasoned front-end and game development leader with over a decade building and scaling HTML5/CANVAS games, interactive websites, and modular web platforms. As Director of R&D he has overseen development of 140+ games and transitioned hundreds of legacy sites from Smarty to Node.js and modern front-end toolchains, emphasizing maintainable architectures and rapid onboarding. His hands-on expertise spans Pixi.js/Phaser.js, WebGL/canvas, ES6, Webpack, responsive design and performance tuning, paired with a background in 3D modeling, Photoshop and motion/Spine animation that informs stronger art-to-code workflows. He’s led teams to ship cross‑platform game clients and integrated game-server logic while defining SOPs and developer-friendly architectures. Comfortable working on Mac-based modern stacks, he blends creative multimedia training with pragmatic engineering and prefers collaborative, fast‑paced environments that push new UI and game interaction ideas. An avid maker outside work, his profile reflects roots in both visual art and front-end engineering—a combination that helps bridge design and technical delivery.
10 years of coding experience
1 year of employment as a software developer
自然組, 自然組 at 台南第二高級中學
學士, 多媒體與娛樂發展科學系, 學士, 多媒體與娛樂發展科學系 at Southern Taiwan University of Technology