Summary
Kirill Grushevich is a Unity developer and technical artist with over a decade of experience delivering games, VR/AR training apps, and interactive projects across mobile and low-end devices. He has led teams, created reusable code architecture, and trained developers while shipping casual, hyper-casual, and educational projects for studios and clients. Known for deep performance optimization skills, he specializes in squeezing smooth gameplay out of constrained hardware—an often-overlooked strength that speeds time-to-market. His background spans hands-on roles from lead technical artist to project manager, bringing both artistic sensibility and engineering rigor to production. Based in Greater Poland, he’s currently focused on collaborating with skilled teams on innovative Unity projects and emerging technologies.
9 years of coding experience
8 years of employment as a software developer
МГПК №1
Английский, Польский