Summary
Kirill Nepomnyaschiy is a Senior Unity Developer with 13 years of professional software experience, specializing in mobile and web game development. He leads cross-project module design, pipeline optimization, and platform-specific performance work at Яндекс Плюс Фантех while also driving native and web game production, HLSL shader development, and release workflows at Zebrainy. His background includes iOS engineering (Objective-C/Swift) and Core Data architecture at Tinkoff and Infostars, plus early experience in C++ and Flash-based multiplayer games—giving him a rare full-stack client-side perspective. Kirill balances hands-on coding with systems-level thinking, routinely designing reusable modules and development pipelines that accelerate teams. He also has a history of freelance work, which sharpened his ability to scope and deliver diverse projects under tight constraints. Based in Russia, he combines deep Unity expertise with practical product delivery experience across platforms.
13 years of coding experience
8 years of employment as a software developer
Bachelor of Engineering - BE, Computer and Information Systems Security/Information Assurance, Bachelor of Engineering - BE, Computer and Information Systems Security/Information Assurance at Irkutsk State Railway University (IrGUPS)