Kirill Polyakov is a seasoned software leader with 14 years of experience building mobile-first LBS, social networking and secure communication applications, now leading Press Fire Games as General Manager. He combines hands-on engineering (from VoIP and PKI-secured mobile clients to cross-platform game prototyping) with product and release management, having driven WoT Blitz integrations, payments/accounts infrastructure and multi-platform launches at Wargaming.net. Comfortable across backend stacks (boost::asio, OpenSSL, MySQL, Rails) and native mobile/desktop platforms, he has a track record of turning research prototypes into production services. Notably, his early work won the NAVTEQ LBS Challenge and includes proprietary real-time systems and cross-platform network libraries—skills that inform his current studio leadership.
14 years of coding experience
8 years of employment as a software developer
Specialist, Computer Science, Specialist, Computer Science at Belarusian State University of Informatics and Radioelectronics
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Kirill Polyakov - General Manager at Press Fire Games