Kirill Scherba is a seasoned CTO and software architect with over a decade of experience building server-side systems, game backends, and tooling across C/C++, Go, Python and JavaScript. He leads cross-disciplinary teams at RedPad Games and runs his long-standing consultancy Kirsoft Inc., blending hands-on implementation of critical systems with architecture, hiring and developer mentoring. His background spans game engines (Unreal, Unity, Blender), databases (Oracle, MySQL, MongoDB) and modern DevOps including containers and virtualization, enabling robust client-server and microservices architectures at scale. Kirill has repeatedly delivered high-performance multiplayer features—authentication, matchmaking and battle servers—while improving development processes and conducting code and design reviews. Comfortable moving between hardware design, 3D tools and cloud-native software, he brings an uncommon mix of low-level systems expertise and creative tooling experience. Based in Russia, he combines entrepreneurial persistence with a proven track record of shipping alpha-to-production game systems.
10 years of coding experience
8 years of employment as a software developer
Московский авиационный институт (национальный исследовательский университет)
Helper golang package to easy execute Lambda and S3 AWS SDK functions
Contributions:1 review, 1 PR, 24 pushes in 2 years 1 month
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Kirill Scherba - Chief Technology Officer at Kirsoft Inc.