Kirill Vasilev

Unity Developer at Puzzle Point

Russia
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Summary

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Senior
🎓
Top School
Kirill Vasilev is a Unity developer with 11 years of hands-on experience building multiplayer and hybrid-casual games, specializing in C#, ECS frameworks, and client-server integration. He has shipped core gameplay systems, UI, IAP and analytics across titles at studios like Azur Interactive, ULTRAHORSE, Pixel Storm and Puzzle Point, often optimizing performance and memory for real-time multiplayer. Comfortable across the stack, he combines gameplay coding with shader/VFX work, backend tasks (including Scala server support) and automation that empowers designers to implement features without developer intervention. Kirill leverages AI-assisted scripting and third-party plugins to accelerate prototyping and bridge Figma designs to playable builds. A MIPT-trained computer scientist, he brings a functional C# approach and practical DI/ECS experience to fast-paced teams. Based in Russia, he balances rapid prototyping with production-grade optimization for multiplayer shooters and casual titles.
code11 years of coding experience
job6 years of employment as a software developer
bookMaster's degree Computer Science, Master's degree Computer Science at Moscow Institute of Physics and Technology (State University) (MIPT)
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Stackoverflow

Stats
21reputation
364reached
0answers
3questions
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Github Skills (15)

mocap8
kinect7
motion-capture7
heap-memory6
caching6
storage6
threejs6
fragmentation6
android6
glsl6
allocator6
api5
python4
windows3
kotlin1

Programming languages (2)

JavaPython

Github contributions (5)

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dkomanov/fizteh-java-2014

Sep 2014 - Dec 2014

Contributions:193 commits in 2 months
kirivasile/FirstMessenger

Sep 2015 - Oct 2017

Contributions:6 PRs, 41 pushes, 7 branches in 2 years 1 month
messenger
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