Kiryl Antonik

C Developer at VOKI Games

Warsaw, Masovian Voivodeship, Poland
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Summary

👤
Senior
Kiryl Antonik is a seasoned C/C++ developer with 11 years of software engineering experience, currently building games at VOKI Games from his base in Warsaw. He has strong low-level and systems expertise—developing flash storage simulation models, cross-architecture adaptations, and firmware debugging at SK hynix—while also shipping gameplay code and competitive AI using Unreal Engine 5. As an independent developer he released a Bomberman multiplayer clone with behavior-tree/EQS AI and an Android app with ~4,000 monthly users, demonstrating both game and product delivery skills. His toolset spans C, C++17, Linux, ASM, Python, Kotlin and modern engine/framework patterns, and he’s contributed kernel and desktop Linux fixes to open-source projects. Comfortable in distributed teams, he combines performance-minded engineering with practical release experience across embedded, server and game domains. Notably, he pairs deep hardware-adjacent debugging skills with a proven ability to architect playable multiplayer systems.
code11 years of coding experience
job8 years of employment as a software developer
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Github Skills (28)

nvidia10
vaapi10
nvdec10
wine10
linux9
vulkan9
caf9
driver9
appcenter8
api8
direct3d8
gsettings8
vala7
android-ndk7
clutter7

Programming languages (6)

JavaC++CMesonValaKotlin

Github contributions (5)

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antkir/MsluSchedule

Jan 2018 - Nov 2023

Contributions:10 releases, 4 PRs, 63 pushes in 5 years 10 months
antkir/nvidia-vaapi-driver

Jan 2024 - Jan 2024

A VA-API implemention using NVIDIA's NVDEC
Contributions:3 pushes in 5 days
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Kiryl Antonik - C Developer at VOKI Games