Summary
Kiya Adams is a seasoned software and game development leader with 10 years of experience, currently serving as Head of Game Development and Software Engineer at Aces Games in Chicago. She designs and balances progression, leveling, reward, and core gameplay systems, combining product-minded design with hands-on engineering to ship engaging player experiences. Her background spans IT leadership and operations—directing IT at Dependeq and managing large mixed-platform networks and disaster recovery across multiple sites—bringing strong infrastructure and cross-functional management skills to game engineering. Kiya’s blend of systems administration, budget and team leadership, and gameplay systems design gives her a rare ability to translate operational robustness into scalable live game services.
10 years of coding experience
4 years of employment as a software developer
Computer Software Engineering, Computer Software Engineering at University of Vienna
German, English, French