Kjartan Andersen

Software Engineer

Reykjavik, Iceland
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Summary

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Senior
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Kjartan Andersen is a software engineer from Reykjavik with 11 years of experience focused on game development, real-time graphics, virtual environments, and applied AI. He holds a BSc and is pursuing an MSc in Computer Science at Reykjavik University, where he has also supported teaching and hands-on projects involving operating systems and programming fundamentals. Kjartan has practical industry experience building database-backed applications and PL/SQL/APEX solutions at Advania Ísland, and has worked on embedded networking for autonomous UAV research using Raspberry Pi and Jetson Nano. His blend of academic work, classroom instruction, and low-level hardware networking gives him a rare cross-section of real-time graphics, systems programming, and distributed/embedded systems knowledge.
code11 years of coding experience
job1 year of employment as a software developer
bookMaster of Science - MS, Computer Science, Master of Science - MS, Computer Science at Reykjavik University
bookComputer Studies, Computer Studies at Tækniskólinn
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Stats
1reputation
0reached
0answers
0questions

Programming languages (3)

TypeScriptC#JavaScript

Github contributions (5)

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lightspeed1001/vln2_group42

May 2018 - May 2018

Contributions:19 commits, 9 pushes in 8 days
Contributions:4 PRs, 45 pushes, 8 branches in 1 year 4 months
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Kjartan Andersen - Software Engineer