Summary
Klaas Nienhuis is a founder and 3D-focused product technologist with 13 years of experience transforming complex 3D content into intuitive web and mobile experiences for e-commerce, education, virtual showrooms and medical applications. Trained as an architect at Delft and Bauhaus-Universität Weimar, he blends spatial design thinking with hands-on pipeline engineering—connecting 3D toolchains (Unity, CryEngine, 3ds Max) to web mapping and AR platforms. Previously he led long-term R&D and knowledge management at DPI Animation House, building custom 3ds Max tools and visual product configurators that bridge creative and technical teams. Based in the Randstad, he’s known for turning dense information into playful, usable interfaces and for treating 3D as a business enabler rather than just a visual layer.
13 years of coding experience
9 years of employment as a software developer
Stedelijk Gymnasium Johan van Oldenbarnevelt
Architect Architecture, Architect Architecture at Delft University of Technology
Architect Architecture Art Design, Architect Architecture Art Design at Bauhaus-Universität Weimar
Dutch, German, English, German