Summary
Kleber Silva is a Senior Technical Artist Generalist with 9 years of experience blending algorithmic problem-solving, real-time development and 3D art to build immersive AR/VR and game experiences. He has led end-to-end projects from UI/UX and tooling to asset creation and C# Unity development, including a recent extended-reality app used in higher education. Experienced as an instructor and content creator, he authored course materials and produced video lessons for Unity game development and runs a YouTube channel to share practical Unity insights. Comfortable across production pipelines—Maya/3ds Max, Adobe Suite, backend scripting and DevOps—he brings both creative craft and engineering rigor to educational and gamified products. Notably, he pairs hands-on art direction with systems thinking, often building his own multimedia assets and videos to make technical work emotionally engaging.
8 years of coding experience
12 years of employment as a software developer
Marketing, Marketing, Marketing, Marketing at Unicesumar
Portuguese, English, Spanish