Kobey Myhre is a Unity-focused game developer and studio owner based in Seattle with nine years of industry experience and three years of professional Unity/C# work. As founder of Grandmas Basement Games and a former gameplay engineer and designer at Cat Daddy Games, he specializes in shipping modular, scalable codebases that speed iteration across diverse projects. He’s led engineering teams at indie studios and taught game programming, bringing both hands-on development and mentorship to teams. Known for pragmatic problem solving, Kobey blends design sensibilities with technical rigor to deliver playable systems quickly while maintaining clean architecture.
9 years of coding experience
7 years of employment as a software developer
Advanced Diploma in Professional Game Development Game Programming, Advanced Diploma in Professional Game Development Game Programming at Academy of Interactive Entertainment (AIE) RTO 88021
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