Kohki Mametani

Product Manager at Hakuhodo Inc.

Greater Tokyo Area Japan
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Summary

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Senior
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Top School
Kohki Mametani is a product manager and former machine learning engineer with nine years of experience building AI-driven consumer products and voice technologies. He founded a multilingual language-learning startup that grew to 100k+ YouTube followers by automating content production with custom NLP, TTS, and a Python animation pipeline while leading a 50+ international team. After research and product roles in speech AI at DeNA and R&D internships, he now leads end-to-end development at Hakuhodo, bridging prototype research and production-grade systems. Kohki’s hands-on background spans data collection tooling, tempo and object-detection models, and game-engine backend work (notably improvements to the pycraft Player interactions), reflecting a rare mix of creative product sense and low-level engineering craft. Fluent in shipping both research and production, he excels at translating cutting-edge audio/ML research into scalable user experiences.
code9 years of coding experience
job4 years of employment as a software developer
bookMaster of Science - MS, Sound and Music Computing, Master of Science - MS, Sound and Music Computing at Universitat Pompeu Fabra
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Doshisha University
languagesEnglish, Japanese
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Stackoverflow

Stats
343reputation
13kreached
10answers
6questions
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Github Skills (12)

game-development10
object-oriented-programming10
python10
git7
gurobi6
pycharm6
dictionary6
text-editor6
text-files6
regex6
optimization6
data-cleaning6

Programming languages (6)

TypeScriptShellJavaScriptHTMLJupyter NotebookPython

Github contributions (5)

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traverseda/pycraft

Jun 2017 - Jun 2017

A fork of "Minecraft in 500 lines of python" intended to someday be used as a real engine, instead of as a learning example.
Role in this project:
userBack-end Developer
Contributions:6 commits, 1 PR in 1 day
Contributions summary:Kohki primarily contributed to the core logic of the pycraft project, focusing on implementing player interactions within the game. They modified the `Player` class by adding a `hit` method. Further changes include adding a click type for hit, fixing type names, adding newlines, and removing an unused line. These changes reflect an effort to improve the interaction mechanics of the game.
minecraftpythonlines
kokimame/kokimame.github.io

Aug 2018 - Apr 2022

my website built on top of a free template
Contributions:77 commits, 63 pushes, 1 branch in 3 years 8 months
templatefree-templateon-top
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