Summary
Komroniddin Soliev is a Senior Game UI Developer with 8 years of experience crafting polished, performant Unity games and LiveOps features, currently delivering at Playrix. He has a strong CS foundation (BS, INHA Tashkent, 3.93/4.0) and a proven track record building backend-driven MVVM prototypes, client-server systems with Socket.IO and PlayFab, and automated content pipelines that scaled quiz content by 160%. As a hands-on lead he designed tooling (Odin Inspector, Addressables, Spine integrations) and authored code standards that cut development time and improved team productivity. Comfortable both as an independent contributor and a mentor, he combines rigorous engineering discipline with a gamer’s passion for design and player engagement. Outside work he channels creativity into photography, video, and outdoor pursuits—assets that inform his attention to visual polish and user experience.
7 years of coding experience
4 years of employment as a software developer
Undergraduate, Exact Sciences, 4.0 on 4.0 scale, Undergraduate, Exact Sciences, 4.0 on 4.0 scale at Academic Lyceum of Westminster International University in Tashkent
Bachelor of Science - BS, Computer Science & Software Engineering, 3.93 on 4.0 scale, Bachelor of Science - BS, Computer Science & Software Engineering, 3.93 on 4.0 scale at INHA University in Tashkent
English, Russian, Uzbek