Konrad Klocek is a Senior Game Developer with 11 years of experience building and porting games across Unity and Unreal Engine, currently leading development at Frozen Way. He has shipped gameplay, UI, AI and optimization work on titles including House Flipper DLCs, Fall Guys, Chernobylite (Nintendo Switch port) and contributed to high-profile Unreal Engine 5 projects under NDA. A former university lecturer, he blends hands-on engineering with mentoring and course design, and has led teams through prototyping, console ports and performance tuning. Comfortable across tools from Unity3D to UE5 and experienced in multiplayer/netcode and research R&D projects, he’s equally at home shipping features and guiding junior engineers. Check his portfolio for interactive examples of his systems and prototypes.
11 years of coding experience
8 years of employment as a software developer
Master of Science (M.S.) Computer Science, Master of Science (M.S.) Computer Science at AGH University of Krakow
Liceum Ogólnokształcące im. Tadeusza Kościuszki w Krzeszowicach
Contributions:10 PRs, 22 pushes, 7 branches in 2 years 4 months
operating-systemoperatinglinuxoperating-systems
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