Konrad Kusiak

Compiler Engineer at Modular

City of Edinburgh, Scotland, United Kingdom
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Summary

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Konrad Kusiak is a compiler engineer with six years' experience building GPU-focused tooling and high-performance software, currently working at Modular after contributing to Codeplay's open-source DPC++ compiler. Drawn from a physics background and a year at CERN, he specializes in SYCL/CUDA GPU programming, HPC workflows, and cross-vendor kernel portability, with additional exposure to Intel graphics software. He blends research-minded problem solving with production compiler development, often focused on enabling fast particle-tracking and scientific workloads. Based in Edinburgh, he also pursues hardware design interests, explores new programming languages in spare moments, and shoots film photography on a Nikon FM2—an analog hobby that mirrors his appreciation for low-level detail.
code6 years of coding experience
job4 years of employment as a software developer
bookComputing Science and Physics, Computing Science and Physics at University of Aberdeen
bookBachelor of Science - BS Physics with Professional experience, Bachelor of Science - BS Physics with Professional experience at Queen Mary University of London
bookHong Kong University of Science and Technology (HKUST)
languagesEnglish, Spanish, Polish
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Github Skills (52)

simulation10
staging10
intel10
particle10
llvm10
cpu10
energy10
chain10
sycl10
oneapi10
api10
jupyter9
rendering9
apl9
power-management9

Programming languages (4)

C++LLVMHTMLRuby

Github contributions (5)

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konradkusiak97/acts

Jul 2021 - Jun 2024

Experiment-independent toolkit for (charged) particle track reconstruction in (high energy) physics experiments implemented in modern C++
Contributions:1 review, 2 PRs, 69 pushes in 3 years
physicsparticlereconstructionindependenthigh-energy-physics
konradkusiak97/traccc

May 2022 - Jun 2022

Demonstrator tracking chain on accelerators
Contributions:88 commits, 256 pushes, 59 branches in 1 month
ruston-chaintrackingchainaccelerators
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