Summary
Konstantin Gindemit is a Staff Full-Stack Engineer based in Berlin with 11 years of experience designing and architecting complex, user-focused mobile games and applications. He brings deep Unity C# expertise coupled with hands-on backend engineering using Firebase, Google Cloud, Node.js, .NET, and BigQuery to deliver end-to-end systems. As a former Head Developer and Lead Architect, he introduced OpenAPI-driven code generation, runtime testing and local emulators, and built analytics and admin tooling that scaled developer workflows. Konstantin often bridges client and server concerns—implementing secure auth, optimizing cold starts, and automating package builds and SDK distribution via GitHub Actions. He’s comfortable across languages and platforms, from C++ game servers and Protocol Buffers to Unity runtime tests and Angular dashboards, and has a Master’s in Mathematics and computer security. A practical problem solver, he also wrote custom code generators to port SDKs between engines, revealing a knack for tooling that multiplies team productivity.
11 years of coding experience
14 years of employment as a software developer
Massachusetts Institute of Technology
Coursera
Master's degree, Mathematics, Security of computer and information systems, Master's degree, Mathematics, Security of computer and information systems at Emmanuel Kant Baltic Federal University
Russian, German, English